![]() ![]() *NAT_BlueSky: reduced sky saturation (day), reduced fog's blue tint (day).*SKYRIM_RiftenFog: complete rework based on _FogDark.*SKYRIM_FogDark: reduced fire intensity 3.0 -> 1.44 and curve -> 1.48 (night).*SKYRIM_SnowClear: reduced direct lighting intensity 1.0 -> 0.5 (night), reduced game volumetric lighting intensity 0.6 -> 0.4 and refraction 1.0 -> 0.8 (night).*SKYRIM_Cloudy: increased CloudShadows for sunrise, day and sunset 0.7 -> 1.0, increased particle lighting and ambient influence -> 2.0, reduced cloud shadows intensity 1.0 -> 0.9 (sunrise, day, sunset), reduced fire curve for night (-> 1.20), reduced add + mult IBL amount for sunset (-> 0.05).*WATER: reduced brightness for interiors (0.8 -> 0.4).*SSS: enabled separate interior parameters, disabled OldSSS, epidermal amount (5.0 -> 3.0) and subermal amount (4.0 -> 3.0) for exterior.*SSAO_SSIL: increased AO SSS amount (1.0 -> 1.3), decreased IL SSS Amount (0.85 -> 0.50).*enbeffect: changed all Min AGIS values for day and night (1.0 -> 0.0).*enbseries.ini: reduced bloom intensity for day (0.5 -> 0.3), reduced fire curve for night (1.70 > 1.29). ![]()
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February 2023
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